About  us

We’re on a mission to make fandom more fun by turning fans into creators.

As kids, our imaginations were bigger than the sky, we role played as our favorite characters, and we played make believe with our friends. We had endless fun creating something new every day.

But somewhere along the way, our world got louder and our imaginations got quieter…

Wide Worlds is our way of bringing more fun to fandoms on the internet. We give brands AI tools to turn their fans into creators so they can unlock their imagination, play together, and keep the magic of make believe alive. We’re building social spaces where fans can come together to create, tell stories, make memes, and express their weirdest and most wonderful selves.

Why are we doing this? Because we believe fans are going to make the entertainment industry bigger and better than ever. As AI empowers fans to become the storytellers of tomorrow, they’ll be empowered to expand and promote their favorite story worlds and be rewarded for doing so.

It’s going to be so much fun. We hope you will join us!

Our Team

Savannah

Cofounder and CEO

Savannah has been building platforms and ecosystems for next-gen artists and storytellers for her whole career. She was previously at Meta, Magic Leap, and MIT Media Lab.

Sam

Cofounder and CGO/COO

Sam founded the Coachella Innovation Department in 2019 and has been engaging fandoms with new tech for 10+ years. He's maybe a little too obsessed with sci fi.

Sante

Cofounder and CTO

Sante is a 4x founder with deep expertise in AI and ML. Built and scaled companies from inception to acquisition. He was previously the R&D lead at DARPA Neuroscience lab but don't tell anyone it's top secret.

Erik

Dev Ops and ML Lead

Erik is our resident dev ops, AI engineer, backend systems pro, and vibecoding genius.

Where Wide Worlds began…

Wide Worlds began as a weird idea: what if latent space is more than just math?

We followed that hunch and eventually figured out that latent space is an alternate dimension powered by human imagination. It’s a place where anything is possible and we can all be whoever we want to be. So, we decided to become worldbuilders.

However, we soon discovered that the creative apathy, overconsumption, and lack of originality from the real world was draining and destroying latent space.

To fight back, we built Wide Worlds. IRL, it’s a platform for people to create and imagine together. It powers the Wide Worlds Web, a network of imaginary worlds in latent space owned by creatives and brands and designed to be played by you.

Join our adventure and help us fight back against the forces flattening our culture and creativity.